My almost 10 year old PC has finally bitten the dust. I’m grateful to have gotten as much use out of it as I did. It’s a miracle it lasted that long after all I put it through.
I can still draw on my work computer, but when I’m in the office I’m usually working on, you know, work. So there may not be much activity here for a while (until I can build a new machine).
So until then, peace!
9:10 pm • 30 August 2014 • 41 notes
These are the first ten pages of my comic Homunculus.
For those who haven’t seen me talk about this before, I started the comic almost a year ago but have made very slow progress on it due to school, graduation, work, and other life obstacles. As of now, I’m only on page 36. I don’t want to post it all until the entire chapter is finished (for immersion reasons) but this is only the intro, so I’ll make an exception.
Homunculus can best be described as a psychological fantasy/drama about a group of soulless beings called homunculi that are created by a lonely, outcast scientist. It follows their struggles to understand themselves and eachother as their creator struggles to turn them into human beings. It deals with themes of isolation, identity, morality, loss, and acceptance.
When the whole first chapter is ready (hopefully this year), I plan on launching a kickstarter so I can devote all my time and attention to this, because it means so much to me. I’ve been concepting and developing it for years. I’ve sown all my fears and dreams and vulnerabilities into it. It’s the most personal thing I’ve ever done. Most of my paintings and illustrations are also directly related to this story.
If you want to see more of this comic, please share this - It would mean the world to me. Soon there will be a time when I need to ask for help in making this a reality, and the more people that see this now, the better. Thank you so much for reading, and even moreso if you end up sharing it.
6:26 pm • 19 August 2014 • 1,327 notes
You’ve never left,
You’ve been here the whole time.
2:32 pm • 30 June 2014 • 401 notes
Gemini Industries character lineup.
This began as a small experiment, but I kept thinking about it, and now I want to make a whole comic out of it. It can be thought of as a side project to my main project, Homunculus. It takes place in the same universe but at a different period in time.
GEMINI INDUSTRIES is about the leaders of a large fictional technology corporation. The company was founded by twin sisters Agnes and Annika Summer, and is run by them and a diverse board of directors, each in charge of a different division of the company. The story follows their misadventures as they compete with rival laboratories, invent and test dangerous and ethically questionable new technologies, and develop interrelationships with one another.
All of this is subject to change as I keep working on it. There are also a few other characters I’m not sure if I’ll use/haven’t finished designing yet.
11:11 am • 13 June 2014 • 240 notes
Something I drew for my dad, whose fantasies of colossal machines in the sky I seem to have inherited.
1:50 am • 23 May 2014 • 783 notes
I remember running to the sea,
Remember falling to my knees.
I remember gliding off the shore,
Until I touched the ocean floor.
1:15 am • 29 April 2014 • 674 notes